All posts by PostAdmin

Edge of Survival: https://www.kickstarter.com/projects/shadesofvengeance/era-survival-8th-anniversary?ref=56adz8

We watch them fall.
Families, towns, entire cities disappear under the shadow of the Infection. From the safety of the last outpost, we record every struggle, every choice that costs a life.

Out there, you are one of them. Every step, every decision, every moment matters. Resources vanish quickly, trust is rare, and danger waits in every corner.

Survive today and you might see tomorrow.
Fail, and you join the countless who came before you.

Era of Monsters: https://www.era-games.com/era-kaiju/

The world you knew is gone.
What remains is a battlefield where titans rule. Steel cities crumble, oceans rise, and the ground itself shakes with every step you take.

Since you awoke, you had only one purpose: conquer what remains.
Each Kaiju is a rival, each clash a test of dominance. Territory is survival, and only the relentless will endure.

The age of humanity has ended. The age of monsters has begun.

Inside the Era: Bloodlines: https://www.youtube.com/watch?v=qsEylr7iKuA

Set in a world where vampires, werewolves, hunters, and other supernatural forces fight for power in the shadows, Era: Bloodlines is the latest tabletop RPG built to use the flexible Era d10 system in the best way.

We invite players to explore dark alliances, rival factions, and abilities that can shift the balance of entire conflicts.

A new review has just been released, offering an in-depth look at what works, and why this setting could become a standout in the Era Games lineup. If you’ve been curious about how the prototype plays or what sets it apart, this video from Talking About Games is a great place to start.

Marked: https://www.era-games.com/era-hitman/

You don’t notice anything at first.

Then little things start to feel wrong. The streetlight outside your window flickers at the exact same time every night. The cameras in the hallway stutter for a few seconds. A stranger you’ve never seen before walks past your building again and again.

That’s when you realize someone is coming for you.

People talk about the Assassins Guild like they’re a myth.

They say the killers in it have powers that can bend the rules of the world to eliminate someone.

I don’t know if that’s true, but I know no one survives once they’ve been marked. By the time you feel the noose tightening, you’re already dead.

No Time to Reload: https://www.era-games.com/era-friction/

No one remembers the guy who played it safe.
But the one who dropkicked a cyborg out of a helicopter while the building exploded behind him?
Yeah. That guy’s a legend.

Welcome to the world where every line is cheesy, every punch is loud, and walking away from explosions is practically the law.

You’re a one-liner-loaded, leather-jacket-wearing, explosion-surviving badass, and this is your story.
Grab your shades. Load up on attitude.

This isn’t just a mission. It’s a montage waiting to happen.

The Art of the Lie: https://www.era-games.com/era-lyres/

Look, real adventuring is messy. It’s sweaty. It gets you killed.

That’s why we don’t do it.

We’re the Lyres of Yarnolth, the Bards, Rogues, and smooth-talking “Warriors” who know how to spin a good story. No, we haven’t slain a Sandworm. No, we didn’t fight off an ogre single-handedly.
But we do know how to make it sound like we did… and get a free drink (or ten) while we’re at it.

The city’s full of gullible nobles, bored crowds, and coin purses waiting to be lightened.

No magic. No prophecies. Just your charm, your lies, and your crew.

So grab a drink, lean in close, and let me tell you how we definitely saved Yarnolth from a dragon last week!

Bound for War: https://www.era-games.com/era-lost-legend/

They say the crystals chose us.
I don’t know if that’s true.
All I know is we’re rolling into Sector Nine tonight, and I can feel the weight of it in my bones.

Stardust Inc. doesn’t sleep. Their machines don’t stop. One wrong move, one flicker of hesitation, and they’ll erase us like the others.

But I’ve got an Ethereal by my side. We’re synced. Breathing the same rhythm.
When we fight as one, we’re unstoppable.

Still… every mission pulls us closer together, or tears at the seams.

If our bond breaks, we become something else. Something worse… so much worse. And that idea scares me more than the war itself.

But fear doesn’t win battles. So I check my weapon. Look to the sky. And remind myself why we’re doing this:
We’re THORN. We fight for the ordinary people.
We don’t back down. Not now. Not ever.

The Forbidden War: https://www.era-games.com/era-forbidden/

The world burned in their war. Angels. Demons. We were caught in the middle, and we lost.

Now, the only way to fight back is to bind our souls to a Remnant.
Divine power. Unholy cost.

It changes us. Warps us.
But it also gives a few of us a chance to survive… and to strike back.

To survive, we have to take a Remnant.
Become the weapon.
Become more than Human… and less.
Become Forbidden.

Intern’s battle: https://www.era-games.com/the-internship/

Oh, you made it in? Congratulations, intern. Seriously. That first email feels good, right?

Let me guess. They told you there’s one permanent spot. That all you have to do is “prove your value” and be the most “reliable”?
Yeah, I remember that speech.

Here’s what they don’t tell you: the game starts before you even find the bathroom.
People smile at you, but they’re watching your every move.
Your mistakes get noted. Your wins? Quietly borrowed.

You’ll work late, drink terrible coffee, and probably fix your supervisor’s mess at least once.

But if you’re sharp, fast, and just the right mix of invisible and indispensable, you might make it.

And if not, well, there’s always another intern coming through the door behind you.

Good luck.
You’ll need it.

Saving the world? Not my style.

I am a shark. A ninja. A walking biological experiment with a taste for adrenaline and, well, humans.

When the alien dieselpunk robots landed, they didn’t ask questions. They just started drilling.
Cities gone. People in chains.
Earth is reduced to one giant oil pump, fueling their next invasion.

I mean, I could’ve stayed out of it. But here’s the thing, humans taste better when they’re not terrified!
Freedom adds flavor. Who knew?

So now here I am slicing through metal, dodging flamethrowers, and casually liberating people, this is not because I care.
But because dinner shouldn’t be stressed.

The world’s ending. I might as well eat well on the way out.

When the Voice is Taken, Who Are You? https://www.era-games.com/product/era-silence-rulebook/

You arrive on the Isle of Silence with nothing but your courage.
No name. No voice. Just a test waiting to shape you.

Here, silence isn’t weakness: it’s the way forward.
You’ll face challenges that test your body, your loyalty, your trust in others, without saying a word.
Because on this island, speaking is impossible… but becoming who you’re meant to be is not.

Each letter you earn brings power. Each trial, a piece of your new identity.

What you say doesn’t matter here. What you do is what defines you.

You’ve Got Powers. Now What? https://www.era-games.com/era-the-empowered/

Imagine waking up one day and something’s… different. You feel it in your chest, in your head, in the way the world suddenly bends around you. You don’t know how or why but you’re not like everyone else anymore.

You’ve got superpowers. Real ones.

The question isn’t just “what can you do?”
It’s “what will you do with it?”

Era: The Empowered throws you straight into that moment. You build your character from the ground up with whatever powers you’ve always dreamed of, and then figure out how they fit into a world that’s barely holding itself together.

You can help fix it. You can watch it fall. Or you can burn it all down and rebuild something new.

No rails. No limits. Just you, your power, and the consequences of every move you make.

Listen carefully. This isn’t a drill: https://www.era-games.com/era-the-chosen/

The Anonassi are real. They’re here.
You’re one of the Chosen now, cursed to see what no one else can, just like me.
This darkness isn’t just scary; it’s deadly.
You won’t get a second chance. No one ever does.
Learn fast. Fight harder. The war began before you were born, you’re just the latest generation of soldiers fighting it.
If you fail… humanity dies in the shadows. Choose what you do in the Lost Lands wisely.

Whispers in the Bar: https://www.era-games.com/era-lyres/

Have you heard the Lyres at the tavern? They tell big stories about monsters and fights in the desert.

But no one sees those monsters, just stories to keep people interested. It helps the Lyres make money, and we get good drinks and fun times.

The real trouble is usually in the bar, not out in the desert.

Still, it’s nice to hear a good story once in a while.

Sometimes it feels like the stories are more real than the people telling them. But that’s the way of Yarnolth, full of talk, laughter, and a bit of danger.

Maybe someday, you’ll have a story worth telling, too.

Last Flight Out: https://www.era-games.com/era-balam/

They hit fast, no warning, and no mercy, just wreckage and static where entire colonies used to be. Now it’s just us and our Paladin fighters, holding the line in the dead quiet of space.

There’s no one coming to save us. No reinforcements. Just a handful of pilots who know this might be the last flight they ever take, and still show up anyway. We’re not heroes; we’re what’s left.

So we burn hard, fly fast, and take as many of those things down with us as we can.

Boom. Walk. Repeat. https://www.era-games.com/era-friction/

The timer hits zero. Behind you, the warehouse goes up in flames… again.

You don’t flinch. Heroes don’t do that.

Just another day in a world where explosions are punctuation marks and the only direction worth walking is away.

Inspired by the chaos and charm of 80s and 90s action films, this Era d10 Lite game drops you into the middle of the firestorm, where grit, guts, and a well-timed one-liner are all you really need.

Voice Log #513: Survival Isn’t Freedom https://www.era-games.com/era-the-consortium/

We didn’t come here for glory.

We came for clean water, a second chance, a piece of land to call our own.

But the Consortium owns the pipes, the power, and the air we breathe.
Now there’s talk of strikes. Sabotage. Resistance.

Me? I don’t want war.
I just want my daughter to grow up without a logo stamped on her DNA.

500 years of history, and we’re still just trying to survive.

[Transmission Log 427.9] – https://www.era-games.com/era-the-consortium/

This is no ordinary mission
The Consortium spreads across three star systems and is ruled by corporations that treat lives like credits on a ledger
I’m just one member of five species caught in their endless game of power and control
Every decision feels like a gamble, trust is rare, and the Resistance is more than just a rumor now. And I am not sure whether that is a good thing.
If you’re listening… know that loving in this civilisation isn’t about strength alone…
It’s about knowing who you are when the universe tries to define you.

[End transmission]

Survival Is Just the Beginning: https://www.era-games.com/games/

Out here, in the middle of nowhere, every choice feels like it could change everything.


We are not just playing a game, we’re living fractured timelines, navigating alliances that don’t always make sense, and uncovering secrets older than any world we’ve known.

It’s chaotic, dangerous, and nothing like what we expected when we first signed up. Trust? That’s earned one move at a time. Survival? Just the start.


This isn’t just a story. It’s the one we will be writing as we go.
And somehow, it feels like it’s ours. If you’re ready to step into the unknown, maybe you’ll find your own way too.

Artwork from Era: Forbidden

BREAKING NEWS: Earth needs a Champion! – https://www.era-games.com/champion-of-earth/

REPORT: An unidentified craft has parked over Main Street. Citizens are arming themselves with household gadgets and questionable courage. Authorities urge calm, right after they finish duct-taping lasers to the town statue.

In Champion of Earth, you’re one headline away from glory. Reveal alien threats, gamble on when to strike, sabotage rivals who are stockpiling gadgets, and pray the next card isn’t a tentacle-wrapped tank. Save the planet, or at least look amazing while everything explodes behind you.

Survivor’s Diary – https://www.era-games.com/era-survival-colony/

Day 47. Scratches on the gate sound different tonight: sharper claws, heavier fists. We’ve patched the wall with everything from sheet metal to faith. Tomorrow, the Recruiter scouts old suburbs for steady hands, the Salvager raids a derailed freight car, the Defender resets trip-mines, and I, the Leader, recount beans until numbers feel like comfort. If any task fails, this diary ends here.

Your Ship. Your Story. https://www.era-games.com/product/era-balam-rulebook/

In Era: Balam, the galaxy is your battlefield.

As a pilot, your ship is the extension of you. Your goal is to navigate the chaotic space of HX-7371. There, you face different challenges, whether you’re running out of supplies, losing tech, or having to unleash power against the alien threat.

The choice is yours. Will you choose to be an explorer seeking fortune, or will you be humanity’s shield?

The pilot seat is yours. Take control.

Sharkninja Survival Tips – https://www.era-games.com/product/era-sharkninja-rulebook/

Follow these survival tips if you want to keep your fins sharp and your fangs sharper.

#1: Humans taste better when they are scared. Chase them. Keep them wild.

#2: Know your enemy! You have to carve through certain parts of the robots to stop them.

#3: Upgrade or die! Adapt to survive by scavenging tech from fallen robots. Their blades and claws can be used to your advantage.

Choose your prey, hone your blades, and remember, survival is more than a matter of hunger: it’s a matter of silent wrath.

ATTENTION: GUNSLINGERS https://www.era-games.com/product/era-deadwest-rulebook/

Incubi are everywhere!

No one knows where they came from, just some mysterious portals appearing all over town.

Everyone’s on edge. Our livestocks, pets are disappearing.

And we are all in danger: people are, too.

We’ve called in a group of Gunslingers with specially modified weapons. Do not walk alone! Stay together and be ready for these horrible creatures to appear any time!

They’ll help us take our town back… I hope.

Project: World Domination https://www.era-games.com/product/evil-overlord-core-deck/

You probably did not expect that planning a world domination would be this stressful.

First, your minions hate each other. Your agenda for today is to trade the minions at the Evil Minion Market.

For a few minutes, its about bad decisions, betrayal, chaos, and petty revenge. It’s up to your strategy (if that is what you call to your constant trading) and logical thinking.

The game will only take 5-10 minutes, and if you lose? You can always try to overthrow the newly-crowned Evil Overlord!

Journal Entry #…? https://www.era-games.com/product/life-on-gaia-novel/

From Era: Survival’s novel, Life on Gaia:

I cannot even remember the journal entry number for this one. Some days, I forget what it felt like to live without fear.

The air feels heavier now. Every place that used to feel like home is just another ruin. Every person you meet is a question you don’t always want answered.

It’s not just the Infected you have to watch for — it’s hunger, broken weapons, bad choices. One mistake, and that’s it.

I don’t know if surviving means we’re strong… or if it just means we’re too stubborn to quit.

Either way, I’m still here. For now.

The Art of Storytelling: Roleplaying Games

Imagine this: In that moment, you’re not just yourself. You’ve stepped into a world of a war between Angels and Demons, magic, creatures and mystery!

Roleplaying is an art of storytelling where you are the mastermind behind every choice and adventure of your game. It is even more fun to play with your friends as you create characters that have their own motivation, dreams, and fear. You will shape their life as they face challenges and embark on quests in their adventure.

Now, gather your friends and let the story unfold. The only limit is your imagination.

Artwork from Era: Lost Legend