All posts by Ed Jowett

New version of Consortium Primer! – The Oracle

It’s a new year and that means giving everything a new look. We’ve got the new webpage design coming along, Era: Lyres pocket edition is in the works and now Ed’s coming up with a new version of the Era: The Consortium Primer. We’re going to keep refining these things until they’ve got everything you asked for. We’re not quite like a deli where we can make you a game fresh and to order but we’re coming close.

As requested; Ed is going to include a character creation section in this version. The Primer will have a limited number of options for you to create a character with enough history and faction detail to get you hooked and include all the rules you need to play. This will be a great way to dive into the game and get playing right away. I do also suggest you take a look at the Time Travel Campaign we’ve got running on Patreon because this Primer is intended to accompany it. Content is added regularly to keep the world of the Consortium growing.

As our games develop and get out into the world we love hearing feedback from you, playtest groups, and reviewers. If you’ve got things you’d like to share with us please don’t hold back! Ed recently sent the Era: The Consortium and The Secret War to a number of different reviewers. He’s hoping some of them will be coming back shortly and we’ll be sure to share their reviews with you. Until then, keep having fun with our games and give us a shout if you’ve done a review of one of our games. We’d love to read it!

Catch you next time!

-A

New Playtest and Much More! – The Oracle

Loads of things are happening right now and I feel like I should be making a bullet list powerpoint presentation to make sure I’m not forgetting anything. However, lists are so impersonal I’m not going to do that. I apologize in advance to any list lovers out there.  So, here’s the news in no particular order.

Have you seen our webpage transform over the last several months? I think it’s been heading in a great direction and with the work Ed’s done on it the site has a snappy, professional look but he wants to do much more. Right now, the website is going through a proper professional overhaul, one of those things Ed’s always wanted to do but never has the time to do himself. He tells me that the mockups are fantastic and we’re all going to love it when it comes out. For me it’ll be like moving into a brand new house; lots of fresh paint on the walls and the carpet is nice and squishy. Can’t wait to see it!

Now that I’m talking about things I can’t wait for it’s time to tell you that Era: Lyres is going to get a brand new version. My favorite Era game will soon exist as a “Pocket Edition”; fun and travel sized! It will have absolutely everything that you’ll need to play the game but with fewer pages and in an A5 format or 5.5 x 8.5 for the US folks.

It’s going to include the quick-start rules that we currently use when attending conventions. This will let you pick up the book and play a full game within 30 minutes. The first chance for anyone to get their hands on this will be at AnimeCon in a couple of weeks so get your tickets and come find us! This is a great way to experience Era: Lyres.

I have some news about our latest game; Era: Silence. I’m sure you remember me talking about it awhile back. Heroes in this game will have to earn their name in a new spin on gaming where players are going to be restricted in what they can say.

More details will come out later but what I really wanted to tell you is that Ed did a playtest last weekend and the response was off the chart! The entire group loved it and he says that it was the best reaction to a game that he’s ever had. That’s the kind of news that makes me jealous I wasn’t in on that playtest, it sounds like a blast. Ed says we can expect to see some artwork and info materialising over the coming weeks and months so we’ll just have to hang on and I’ll pass it along as soon as he gets it.

The last bit of new I have for you today is about our current Kickstarter; The Secret War. Support for this game has been amazing and we’re just about 200% funded. With Ed’s help I worked up a story for this expansion. Benjamin Hayden is such a great character to write, he’s got power and charisma but balances it out with selfish and manipulative intent. Love him or hate him you really can’t argue that he tries harder than anyone to stay on top. My story gives you a tiny glimpse into what he’s willing to do. I hope you like it.

That’s it for today, see you next week with more news!

-A

Dice and Stuff Episode 54 – Recap and Planning

Hi everyone!

The latest episode of Dice and Stuff is out now!

In this episode, there’s a big recap on what happened before. Then they talk about plans.

If you like Dice and Stuff’s podcasts of Era: The Consortium, don’t forget you have a chance to get hold of the game for yourself on Kickstarter now, along with the latest expansion for the game, The Secret War.

– Ed

 

Survival is getting serious – The Oracle

Let it not be said that I don’t keep my word. As promised, here is a brand new image from Era: Survival. Ed’s given us a dark and brooding scene; exactly what you’d expect from this intense game. Things look pretty dire for our character here. I wouldn’t want to be on the catching end of that molotov!

6 - Thrown Combat-websafe

When all else fails, throw something on fire. That’s a pretty good life motto right there.

See you next week with more news!

-A

The Secret War is Advancing – The Oracle

Our Kickstarter is moving on towards Stretch Goals and we’re getting closer every day. Thank you to everyone who supported or shared what we’re doing here. We couldn’t have gotten this far without you! For those of you who’ve backed us you’ll notice there’s a story posted in the Backers Only updates. Go check out this unique sneak peek at the world of The Secret War. For everyone else, Ed tells me that we have a new story coming your way as well!

I’ve got a question for you. How much do you love Era: The Consortium? I want everyone to love this game as much as I do so I thought I’d ask. Do you wake up in the morning, look in the mirror and ask yourself, “What would I look like in a Eulutian suit”? Do you have plans drawn up for a fabulous cosplay of General John Silver so you can come and show it off with us at Comicon? That’s the kind of love I’m looking for here! Maybe it’s just me but I think that would be awesome.

Catch you next week!

-A

My take on Expansions, and other things!

Hi everyone!

This has been a busy week! The launch of our first ever expansion Kickstarter, Era: The Consortium – The Secret War has consumed much of my time, as I’m sure you might imagine. The campaign is going pretty well so far – we are funded for the first print run and on our way the the first Stretch Goal. I am as much hoping to push Era: The Consortium in front of some new players as I am wanting to offer some amazing new rewards to the people who have been supporting us right from the start.

During the Kickstarter, I’m recording a podcast with Willem over at Ice Cream for Everyone. We’re doing a sequence of 20-minute conversations that he’s going to edit together to talk about my thoughts and feelings about the Kickstarter as the campaign runs. Recently, we talked about what should be in an expansion and how Era: The Consortium came about. I think it’ll be an interesting podcast and well worth a listen! I’ll make sure it’s linked here when it comes out, of course.

I’ve just today received the proof for Era: The Consortium’s v1.0.1 (which resolves all the Errata from the original version and contains the result of another thorough round of proofreading!). Don’t forget you can Contact Us to ask for a free Digital v1.0.1 if you already own the rulebook!

Era: Survival is also going nicely. We’re pretty much just down to finishing off the artwork and a bit of the story writing now – the character creation, rules and GM Section are just awaiting an edit now.

I’m working on a new game, as well, as some of you will already know. We’re calling it Era: Hush and it’s going to be a small-sized book – a “pocket” game, rather than an A4-sized rulebook. It’s a fun little game, and the first draft is almost complete, but it’s going to need a lot of playtesting, due to its nature.

So I’m keeping quite busy (It’s 2016 already? When did that happen?). If you haven’t looked at our Era: The Consortium – The Secret War Kickstarter yet, then please do so and consider backing – even £1 lets us push that little bit further!

– Ed

Giving you more because we care! – The Oracle

I can hear some of you thinking to yourself. “Aren’t those guys at Shades of Vengeance only creating more games and expansions because they just love making games?” Well let me tell you something. You’re half right. We love making games, it’s really why we bother to get up in the morning at all but if there was no one to enjoy these games with us we’d be incredibly sad. Frankly, you don’t want to see any of us like that. We’re no fun at all. Which is why we need you to come and enjoy these games with us!

So here I am to let you know that after a long wait and a ton of hard work, Era: The Consortium’s first expansion, The Secret War, is running on Kickstarter right now. Would you like to know the best part? It’s already over 100% funded! In less than 24 hours you’ve helped us reach our first funding goal which is amazing and also encouraging. Thank you to everyone who supported us. Of course if you’re a regular fan you’ll know that we won’t stop here.

Ed will be recording a podcast at various times during the event, talking about his thoughts and feelings on the Kickstarter, life in general, that sort of thing… and will post it at the end of January. There are reviews coming as well as more press releases: we’re throwing everything we’ve got at this. Ed also has plans for some big stretch goals and I know you’re going to love them. He’s got a Player’s Guide, Bonus Session, Stiletto Unit models, and the Fifth Race all lined up and ready to go. I used to collect models like the ones he’s creating for Stiletto Unit and would love to have them join my eclectic bunch.

If we’re going to make it to these other goals we’re going to need more help. We need to spread the word about this game and hopefully you’ll do that with us. Do you know people who would like a game like this? Let them know, send them a message or drop a hint.

Keep checking back ‘cuz we’re just getting started!

-A

Era: The Consortium – The Secret War Kickstarter is LIVE!

Hi everyone!

The Era: The Consortium – The Secret War Kickstarter is finally live!

Now’s your chance to play as a Shade, the elite operatives of Hayden Bank that have shaped Consortium history in the way the Hayden CEO has wanted since the beginning of the Consortium, or to play as a Phantom, a special group who were recently commissioned by the Resistance (447CE) to counter the activities of the Shades!

Add to that the fact you get to find out some of what happens in the years following the end of Era: The Consortium…

Okay, you’ve gone to the Kickstarter, so you’re not reading this!

– Ed

Working into the New Year – The Oracle

Well, we all made it successfully into the new year! I hope 2016 is treating you right and that you’ve got plenty of fantastic things to look forward to. After a brief pause to celebrate the earth turning one more year older, we here at Shades of Vengeance are moving right along.

Era: Survival is taking up most of our creative attention right now and we couldn’t be happier with how it’s turning out. Ed tells me that more than half of the images are done which is a huge accomplishment. He’s promised to show off some art work next week so we can see what they’ve been up to. I’ve enjoyed every image they released so far and I’m confidant that this next release will be equally amazing.

That’s about it for me, have a great week and I’ll see you next time!

-A

Starting the Countdown to the Kickstarter – The Oracle

Era: The Consortium’s first expansion, The Secret War, is heading to Kickstarter in just under one week! This event is absolutely PACKED with deals, bundles, and exclusive offers. Ed let me take a pre-launch look at the site and I have to say, this is the largest collection that he’s put together yet.

You can choose from some of the stand-by favorites from our other Kickstarters and a host of new rewards. We’ve got digital books, physical books, comics, campaign sessions, as well as a unique flash drive, and the possibility to unlock models of stiletto unit! We’re really excited about this event and Ed’s put together so many great things that I know you’ll find something that suits your fancy.

Keep checking back and we’ll let you know the minute this goes live!

See you next week.

-A

Last day of 2015! – The Oracle

This is it people, we’ve made it to the final day of 2015! Remember when everyone thought that 12/12/2012 would be the end of the world? Yeah… we’re so much smarter in 2015.

Thank you to Ed for holding down the fort while I was away and I hope everyone had a truly lovely holiday. My winter break was memorable and if anyone should ask you, being stuck in a blizzard with ½ a sheet of frosted cake is not a bad way to spend your time. So now I’m back and just in time to help you ring in the New Year!

2016 is going to be a fantastic year and I’m really not just saying that. Era: Lyres, my favorite game, will be looking at some expansion material. I’m stoked not just because this adds to a story I enjoy but also because I’ll be taking on some added responsibility in its development. We’ll be looking for ways to fill it out and increase the experience which is already a ton of fun. I’ve got my list of interesting new bad guys already started… how does Rust Eating Lawn Gnome sound? Hmmm, may need more work.

I’m also excited to see the Consortium expansions taking shape. Each one is going to give further depth into this massive world and I can’t wait to pick up where the story left off and introduce you to some new characters. It’s no secret that I love writing fantasy humor but sci-fi is a huge passion of mine as well. Looks like I’ll get to do both of those things in 2016!

However, before 2015 leaves us complete let’s send it out in style this New Years Eve. Invite all your friends over for a Consortium Marathon party and dress as your favorite character. If you have no friends then dress up your cats and use them instead!

Get out there and make tonight memorable!

I’ll see ya’ next year.

-A

2015 Retrospective

Hi everyone!I thought it might be a good idea to do a sort of “What have we done this year?” post.

So I started looking over everything we have done, and my instant reaction was “Wow,  that is a lot!”

Well, here goes:

This time last year, we had a lot of commitments – Era: The Consortium and Amazing Space Adventures Kickstarters had both been funded – but we had not delivered anything to anyone. We had sold a few Rulebook Primers at MCM October but we couldn’t even offer full Rulebooks!

– January saw Amazing Space Adventures arrive with fans, our first successful Kickstarter delivery, and from there, we blossomed.

– Era: The Consortium’s Primers and then Core Rulebook quickly followed, taking slightly longer to complete.

– Our new comic, Counting Down From One was not far behind. We took that chance to explore the possibility of assassinating Benjamin Hayden, a parallel to the Patreon Campaign which, by then, was taking real shape (and is still going strong a year later!). We were thrilled to have so much support from fans, which really made that project possible.

– Building on that success, we brought out Era: Lyres, a game where you play as “not-adventurers”, as one person put it, and try to convince everyone in the city of Yarnolth you are heroes to earn your living. It was an instant favourite with our existing fans, as well as a number of new ones, and spawned a Deluxe Edition with additional content at the request of the Kickstarter backers (for those in the know, more from Professor Wilton-Smythe coming soon!

– Order of the Link, the second of the games by External Creators which we helped reach fruition, had an immensely successful Kickstarter, bringing in a nice profit for the creator in return for his 30 years of work, as well as sending out well over 100 copies of Order of the Link to players!

– Marked For Death was the next External Game we helped bring to life, a FATE module about assassins!

– Finally, in October, we brought Era: The Empowered to life in the form of a Rulebook Primer. The rewards from that Kickstarter have been sent and many have been delivered already!

– We have made deals with ten shops so far, in the UK and Australia, who now carry our books, bringing them a bit closer to you.

– I have appeared (I use the term loosely, because the computer with a camera doesn’t work very well!) on two Twitch Streams with the guys over at EncounterRoleplay, playing Era: The Consortium and Era: Lyres.

– And finally, a special mention for Dice and Stuff, who had their first anniversary this year! We are so pleased to be an integral and core part of what they are doing: congratulations on your success, guys! May it go another 10 years!

Not bad for one year, right?With Era: The Consortium’s first expansion scheduled for the beginning of 2016 (5th January, don’t miss it!) and our brand new game Era: Survival for not long afterwards, next year is going to kick off with a bang!

– We have also got two more games planned for the middle of next year, as well as 3 Era: The Consortium Expansions, more for Era: Lyres and loads more External Creators working with us!

– We are working on bringing you some more comics next year as well: a 100-page Graphic Novel for Era: The Consortium and at least one but hopefully more comics for Era: The Empowered.

None of this would be possible if it weren’t for the support you guys have given us. We love creating, but that isn’t enough; it can’t be in this world, sadly. Every time you buy one of our books, you help make the next one possible, you help us to keep going. Thank you.

Next year, we have no intention of slowing down – the Era: The Empowered, Era: The Consortium and Era: Lyres Universes will continue to grow and offer more, and we are planning to attend more conventions than ever before!

And… yeah… I might take a day off at some point! Well, it could happen, right?
– Ed

Taking a Powder – The Oracle

As work on The Empowered goes into hibernation mode there won’t be much news to post. Of course, I could always prattle on about general superhero news and we could even get caught up in a lively discussion of the Batman Vs Superman debate. In case you’re wondering; Superman would win but only if it’s Christopher Reeve Superman. However, I know you haven’t come here just for that.

So, we’ve decided to quiet things down a bit for our weekly Wednesday post. Until Era: The Empowered comes back online, we won’t be using this day for news. This means that you can use your extra 10 minutes per week for something else; like doing chores, painting great works of art, or even learning a foreign language!

I’ll let you know when things start moving again. Until we do let’s just say,  “Au Revoir” for now!

-A

Dice and Stuff Episode 52! – Thermal Detonator!

Hi everyone!

The newest episode of Dice and Stuff is out now – Episode 52.

Think about that for a second – if you listened to one episode per week, it would take you a year… and Claymore Unit still have no idea what’s going on with the White Scythe or why they want Maria Hayden!

I think it would be fair to say that they are in the running for the least efficient Resistance Unit ever!

One of the more entertaining, though…

Ed

Come see the new Logo!

After hours of deliberation and hard work, Ed and our artist have finalized the logo for Era: Survival. It’s sleek, it’s straightforward… it’s convincing me this game is going to be intense. I think they did a great job capturing the right feel, what do you think? I’m going to let you ruminate on this one for a while and I’ll be back next week with more news.

survival Logo4-websafe

Until then, remember to duck and cover!

-A

Upgrading to the Newest Version – The Oracle

I know you didn’t think that we’re the kind of people who would create something and then let it sit and get dusty, right? The Consortium is as much evolving today as it was when the very first copy was printed. During the initial creation process there were bound to be some minor errors or things that Ed wished he’d done slightly different. Well, he’s doing it now for us all to enjoy.

Right now he’s doing a proofreading round on the newest print run of books which will come to be our de facto standard. This will be the version you’ll see us selling at conventions and through the website. Version 1.0.1 is even better than the original and Ed is really happy with how this update is looking. Don’t worry if you’re someone who’s already purchased a rulebook copy. You will be able to contact us for a Digital Version of v1.0.1; because we love our fans, because we love sharing our games, and ultimately it’s just the only fair thing to do!

In Secret War news; the Kickstarter will be ready to go in early January! The finishing touches are just going up now and it looks fabulous. As a special sneak peek, Ed has allowed me to show off the title GIF to all of you. It’s brilliant and I can’t wait to see it together with the finished page. There’s going to be some stunning new artwork to go with it but you’ll have to wait until January to catch a glimpse of that.

GIF

So, until next time, keep rolling!

-A

Development Blog: Editing, Proofreading, and the importance of each!

Hi everyone!
I am just coming to the end of a proofreading cycle on Era: The Consortium’s Core Rulebook and I thought, as a result, now might be a good time to write a Development Blog entry about all the stuff that happens after you fiNash the actual writing, so here we are!
When I started writing Era: The Consortium, with 3 other writers, I commented on their stories as they wrote them and showed them to me, right from the first draft stage. I don’t count this as editing personally, though I know others who disagree with me; I count this as part of the Creator/Lead Writer job – maintaining the integrity of the Universe, making sure that every story contained the right technology, the right characterisation and so on.
As time went on and we reached a final version, I started adding the stories into the book and, as I did, I gave them a “proper edit”. I was looking for things like sentences that didn’t quite make sense, places where the length was excessive or not quite enough (which became particularly important in some places – the page split for stories in a book and where they end up relative to full-page images can be crucial!), and places where I could improve the stories.
A good friend of mine told me once that editing is making sure that the whole book is written in the same voice. If that is the correct definition, I don’t think there was much editing in Part One of Era: The Consortium: The story is written as a timeline with short stories expanding on the different events. As these short stories are “written” by people who are involved and are from all kinds of individuals, different voices is almost a must! Of course, the timeline needed editing and I did that, but the main focus of the editing was on the Rules.
Rules in an RPG being consistently presented is absolutely vital! If the way they are stated changes every page, they can become very confusing. That was where the majority of my editing work lay. It is worth noting that it is most certainly possible to both write and edit your own work – that is not something you need to be concerned about.
I do, however, recommend that you edit the entire work within as small a number of continuous days as possible – if you are anything like me, your voice might change over time, depending on what else you are working on!
Which brings us nicely to proofreading. I strongly recommend that you do not try to do this yourself. Why? Because if you do, and you wrote and edited, you will skip over bits of text that should be fine, miss spelling errors and even miss some serious issues (as I did!).
I initially started by getting a number of friends to look it over. They turned up a number of errors, which we fixed.
However, it was not long after we released that we realised there were still significant errata in the book. We raised them on the website to advise people who had bought it, of course.
During this year, I have almost sold out of Era: The Consortium rulebooks. When I noticed, after Dragonmeet, how few I had left, I decided that I would do a full proofreading run and really bring the quality up another notch.
I was fortunate enough to find and hire two excellent proofreaders for Era: Lyres (not that it was easy – I hired five terrible ones before I found these two), and one of them volunteered to look over Era: The Consortium.
We are coming towards the end of the proofread now, and it has been a lot of work but the book is much better for it. Having a pair of eyes that is looking for issues rather than just enjoying the story is really helpful.
So, my advice on Editing, Proofreading and what they mean to you? Editing is making sure the material, whether it was written by you, others or a combination of the two, fits together with what is next to it and the rest of the book. You can do it yourself, and as a game creator, I personally wouldn’t have it any other way. Proofreading is vital if you want to have a high quality end product, but you should not try to do it yourself – it just doesn’t work.
If you want a good proofreader, let me know through the Game Creator section on the website – I will be happy to point you at one in your price range!
Thank you for reading my rambles, and I hope it provides a little more insight into this aspect of the creation and writing of books!
– Ed

New Game Secrets Revealed – The Oracle

Last week I mentioned that during Dragonmeet Ed was inspired to create a new game. At that time I was told just that the game revolved around the power of words. That was super mysterious and had me wondering just what it would look like. This week, Ed has taken pity on us and is revealing some details of this brand new concept!

Era: Hush (working title) will be a fantasy style game where warriors are astrally projected into an environment similar to the Norse Isle of Silence. They will have to earn their names, at least the letters of them, by completing a series of challenges. Some of these challenges will be combat related, some will be riddles and there will also be a score of other miscellaneous tasks. As you achieve each letter, your warrior will be rewarded with a special power.

Now here’s the tricky bit. Until you’ve earned a letter, you can’t speak that letter in character. Sounds difficult, right? So that means, no communication between the party except using mime! This game has got a really unique twist and we think it’s going to be a ton of fun to play. That’s all I know about this project so far but once I get more information on development I’ll be sure to pass it along.

Have you been keeping up with Ed’s development blog? He’s posted something there every week so far and it’s definitely worth checking out whether you’re a game developer or you just want to know what kinds of things Ed gets up to each week. If you have any questions or you’ve got ideas for things that he should talk about please send us an email or post something in the comments to let us know!

That’s it for me, I’m off again until next time!

-A

Pulling Back on the Reins (Just a little…) – The Oracle

You know how sometimes when everything is going really well you start to think that something is bound to happen to put an end to the party? Well… this is it. We’ve had to pull back on the timescales for Era: The Empowered. In our quest to give you the best game we can possibly put together, Ed has found some story issues that he wants to sort out before we continue.

I know you’re disappointed and so are we but we believe in giving you a game experience that absolutely knocks your socks off. At this time, we’re looking at having the full game released towards the end of 2016. In the meantime we’ll have the Consortium Expansions and Era: Survival to look forward to. You’ll still see plenty of great Era games coming out soon and we’ll release The Empowered just as soon as it’s ready.

I’ll be back next week to give you more news!
-A

Are you ready to be scared? – The Oracle

Now that Ed’s gotten a few Era: Survival playtests under his belt and worked out some kinks, this game is taking off.

The stories that are coming in are fabulous, in a terrifying sort of way of course, as are the pieces of artwork. Ed says the whole game is looking amazing and that it’s going to blow you away. He’s giving us all a little sneak peak at an image to get us in the mood, so here it is… enjoy!

Intimidation2 - Websafe

I’ll be back next week with more updates!

-A

Let The Countdown Begin! – The Oracle

Era: The Consortium’s first expansion, The Secret War, is locked loaded and ready to go! This is going to be our best Kickstarter yet, I can just feel it in my toes. We’ve pulled out all the stops and are using all the best ideas that we’ve gathered from each of our previous events. We’ve got so much to offer!

Along with the expansion itself you’ll also have a chance to get your hands on our unique 4GB memory cards. The only other way to get yourself one of these great items is to see us at a convention so be sure to check the Kickstarter. We’ll also have a host of fabulous unlockable rewards to add more bang for your support. You’ll find things like; a player’s guide and models of Stiletto Unit!

The excitement has begun and the event is starting soon so keep coming here for details!

-A

Development Blog – Hiring Artists: A Minefield, but one with a few Flowers

Hi everyone,

Again, instead of my post this week, I thought I’d write a little in my Development Blog.

Very recently, I’ve been working to find an artist for a graphic novel I’m working on in the Consortium Universe. At 100 pages, it’s a lot of work, a lot of cash in someone’s pocket. This is not a new experience for me – I’ve had similar experiences multiple times on every book I’ve made with one exception – with Era: Lyres, I used an artist I already knew and therefore I knew could do the work well.

So I thought I’d give you a little insight into the sorts of messages, traps and verbal abuse you receive as someone who’s offering to pay a large amount of money to someone else to create artwork for you (and, note: this is hiring artists. This is nothing to do with the horrors which can happen when you’ve hired them and made an agreement! Well, I might add a little of that.).

So, where to go? I’ve found DeviantArt is the best place to find genuinely good artists and even writers as well. The Job Offers forum there is pretty much guaranteed to get you some hits, no matter what it is you want. So make sure, when you post, that you explain what it is you want, post a link to an example style you like, give an idea of the budget you’re looking for and an indication the amount of work you’re offering (because nearly everyone will give you a discount for a large amount of work – freelancers have to live between jobs, which is why they charge a lot for individual pieces).

Then, you sit back and wait for the replies. Comments like “That’s a stupid project” doesn’t really happen too often, you don’t need to worry about that sort of thing on any practical level. Personally, I ask people to E-mail me (and provide my E-mail address) so, inevitably, half a dozen people post on the forum thread or message me on DA. I follow those up as I feel necessary, but don’t feel obliged to reply, personally, as they didn’t bother to follow my request for contact: usually a very good first indication.

Those that do E-mail you will range from the low-priced and amateur to the massively high-priced and genuinely impossible. Obviously, you’re looking for something in the middle.

With comics more than illustrations, you’re likely to get offers from people who want to do just the pencils or inks (watch out for the inks only in particular – it may be me, but I sometimes find it hard to tell when they are offering just inks from most initial attempts at contact). That can make it very hard to judge their portfolios (again, particularly if they are just inks – how good was the inking on that page of Green Lantern’s Blackest Night? And how do you judge the inking without judging the pencils?). Personally, I’ve found it a lot safer and that I get better results with someone who does pencils, inks and colours – the whole job.

With illustrations, if you post a fair bit, you’ll find the same people apply and apply even after you have told them that you’re very sorry, but their style doesn’t fit what you’re looking for: there are certainly spammers on the forum.

So, you start getting responses and going through them. When I first started, I had an artist that helped me with a few things, and he told me “If this artist can do this, then he can definitely do [whatever I was looking for], it’s much easier…”. I found there was no bigger mistake than to make that assumption. It’s my strong recommendation that you don’t hire anyone who doesn’t have a piece of work similar to what you’re looking for in their portfolio – most people who claim to be able to do any style are not being totally straight with you.

Watch out for copied work from photos – people who copy from photos and post it all over their portfolio seldom have the skills to do anything else, anything creative with a pose. Using references is one thing (and something all artists should do, really), but you’ll fall foul if you get someone with apparently great work that can only copy photos.

Also check for consistency – some people do one piece of good work and never seem to be able to match up to it again – that’s a problem I’ve had a few times in the past, particularly with Consortium Illustrations.

Check their English (or French, or whatever language you speak). A lot of people use a copied and pasted post written by someone else, which can hide real problems with communication. Nothing is worse than trying to direct people how to fix what they’ve done when they can’t understand the words you’re using because Google Translate doesn’t really handle that particular word well. Communication is very key with an artist to realise your vision.

And, inevitably, you’ll get some who you’d love to have but one look at what they are asking for, money-wise, makes it very obvious you can’t afford it.

I had a similar encounter with someone today – they wished to charge almost 3 times the budget I’d set aside for my 100 page graphic novel. So, I politely replied to their E-mail that I was sorry, I could not afford that, that I’d thought that his  price would be lower when I first contacted him, considering the volume of work here (and, you know, the fact I’d put a guide budget…?). What followed was a massive tirade about how I was expecting all artists to live in ditches and eat… well, you can imagine, I’m sure. I was quite taken aback, to be totally honest (something that sort of surprises me – I’ve experienced this quite a few times now), but I tried to retain my professional composure. I replied that I would just have to accept some lower quality work that possibly took less time, in that case. The response was equally unpleasant.

Should I have not replied? Probably. Everyone knows conversations can get out of control much more easily on the internet. However, maintaining good relations with the artistic community is very important when you commission a lot of work, so I usually try to explain my reasoning, and I try to reply to every offer rather than just deleting them from my inbox and ignoring the people who took the time to apply.

Everyone wants to talk to you when they think you’re going to give them thousands of dollars for their work. That’s not surprising. What I find surprising is how many artists – they run a business, after all, they are creating artwork for money – become offensive when you tell them that you’re sorry but they aren’t what you are looking for (whether it be because of money, style, whatever). The fact you can’t afford an artist right now doesn’t mean you will never be able to, doesn’t mean you want to sever all ties and never consider working with them again. As time goes on, most people who order lots of artwork up their quality targets (and budgets) to improve – that’s only natural! Someone who’s out of your league today might be the very person you want next year. I recommend trying to keep that in mind when you interact with artists… just a thought!

How do you get the best results from freelance artists? Sadly, the only answer I have is “Get a good one”. Sometimes, doing concept artwork can help you find someone who will actually work that little bit harder for you when it’s needed. Being fair with money can really help as well – but don’t get fooled into large (like 50%) non-refundable deposits for artists who you haven’t worked with before: that way lies a lot of wasted money.

Finally, watch out for studios. I’ve never had a good experience with an art studio… though I still hope I might one day. Many of the ones on DeviantArt use their most experienced artist to win the contracts and then assign a junior artist to the project, because they have the money now, relying on you to be honest. And, anyway, they’ve usually taken at least 50% by then.

Now, I’ve said a lot of bad things about hiring artists. I have been working with Sofia over 4 separate projects over about 3 years, the time I spent working with Victor Minguez on Consortium was fantastic and Keith Draws is a great bloke with a brilliant work ethic. There have been a couple of others as well; enough for me to be still looking in the same place. But for every one of them, there have been 50 applicants and 10 total failures that I’ve worked with. My best advice is to know that going in, expect it, and allow for it, along with some wasted money.

Well, I hope I’ve been informative or helpful in some ways to anyone looking for artists.

Of course, there’s one way that’s even easier to find artists for RPGs… ask me! I have a collection of solid, reliable artists who I work with frequently.

Until next time!

– Ed

Makeovers and Mysterious New Games! – The Oracle

Did you see us at Dragonmeet? I hope you took the opportunity to visit with us because we love meeting fans and running games with everyone who’s interested. The convention was a great time and Ed had a blast catching up with all our old and new friends. If you’re wondering where you can find us next, take a look at our dedicated Conventions page.

Besides having a great time and playing some sessions, Ed had a conversation at Dragonmeet that inspired him to create a brand new game! This time around, Ed will be working with Leo, our sound designer and Ed’s fellow expert on mythology. He will be working on a game based around the power of words. As a writer, I can’t tell you how geeked out that gets me, if I ask nicely maybe they’ll let me write one of their stories. Ed’s keeping pretty quiet about the details so that’s all he’s going to let us know for now.

So, now you know about our mysterious new game. It’s time for me to tell you about our “Makeover”. Era: Lyres is undergoing a facelift and a slight redesign. By popular demand we are creating a “pocket” version; handy for traveling adventures and light enough to pack on overland hikes. The new design with feature Quick Start rules that Ed created for this edition with the minimum amount of information that you need to play the game. All this will come in an attractive A5 format (or roughly 5 x 7 for our American friends). Big enough to get you into the game but small enough to take with you nearly everywhere! Look for that coming out soon.

More news coming at ya’ next week!

-A

The Rewards, the are A-coming! – The Oracle

Prepare yourself!

Era: The Empowered rewards will be shipped out soon. The money from Kickstarter is on its way and should be arriving any day now. Once that’s deposited, we’ll be releasing each one of the rewards to those folks who supported us. It’s time to sit back and enjoy the game, you’ve earned it!

Work is ongoing in story development however I don’t have much more news for Empowered because Ed has been busy recently coordinating 2 playtests for Era: Survival. When things get settled a little further with that game and the story development nears completion for Empowered I should have some new information for you.

Until then, have fun with those Kickstarter rewards and I’ll see you next week!

-A